The following is an account of the events prior to the game, which will provide the player with some sort of idea what the situation is.
In the final years of the late 23rd century humanity has changed. The entirety of the world is under the control of a single world government, under which exist a number of super nations who’s leaders answer directly to this world government. This world government is rife with political posturing and corruption, population control is enforced to ensure the populace is kept under their heel, under the guise of protecting the planet from “overpopulation”. This in conjunction with world wide redistribution of wealth and destruction of all religious institutions has served to turn humanity into a depopulated, unimaginative, shadow of its former self. Despite discovering the ability to travel through space beyond our solar system, space exploration has been suspended by the world government in the hopes of keeping humanity imprisoned and under their control on Earth.
However, not quite everyone has been reduced to slavery. During the end of the first World War a number of religious, political and economic leaders appalled by what was effectively the suicide of Western civilization formed an organization in secret. The sole purpose of this organization was to act a life raft for all of the knowledge of humanity as well as a seed to begin humanity anew. The original idea was for the organization to gradually mend the wounds of World War I and rebuild the West slowly and quietly, however the events of the Second World War shattered those plans. Realizing the slow path to decay humanity was on, the organization retreated to a string of islands in the South Pacific to prepare in secret for the decay of humanity. In their isolation the organization, with vast sums of money and resources from across the world at its disposal constructed numerous labs and living quarters hidden deep within the dense jungles of their islands. The organization recruited scientists and other various persons of interest to their cause, transporting them to the islands where they may continue their work in secret. The organization developed computers based off of the first computers developed during the second World War by the United States, however with their near limitless resources and talent their technology advanced at a rate far faster than ours. By the 1970s they had hardware that would have amazed humans from the general population, hundreds of years in the future.
As the moral fiber and intelligence of the general population eroded the organization turned its sights toward the stars, in the hopes of finding a new planet upon which to rebuild humanity. Developing aircraft that put the most advanced jets of the U.S. Military to shame, they began experimenting with space travel, their initial tests however did not go unnoticed. The foreign nature of their aircraft, and lack of information on them caused many humans in the general population to assume that they were alien UFOs. Eventually the organization was able to discover how to fly through the atmosphere, then through the solar system, and eventually how to travel to other stars.However, their efforts had not gone unnoticed. The general population was becoming increasingly suspicious as they began to trace patterns in the sightings of organization aircraft and personnel. The United Nations world government began sending military units to the area to investigate.
Recognizing their peril the organization filled their space craft with their people and fled the planet en mass, taking all of their scientific discoveries and technology with them, and leaving behind only empty facilities. In their panic however, they had not had time to complete their search for a suitable planet to inhabit. Instead they opted to have the ships set a course through the stars, stopping to test each planet in the hopes of finding one capable of supporting life, while they slept in cryo stasis. The protection and maintenance of the ships and crew was left to the ships Robotic Armored Independent Necros, RAINs for short. The stability and health of a human mind is unable to be preserved if it is simply frozen for hundreds of years however, some sort of activity needs to stimulate the brain to keep it from simply dying from lack of use. In order to maintain their minds, the humans infused their personas into the machines, by providing them with a link to each individual humans mind. The RAINs now had the personalities and memories of their humans stored within them, influencing their decisions and making them more than machines, they were programmed to act with the best of humanities traits, selflessness, courage, honesty, and compassion, while never having access to emotions such has hatred or despair.
After hundreds of years roaming the stars, one of their ships at last comes across a habitable world, similar in appearance to Earth, though it is nearly triple Earths size, as well as possessing a far greater percentage of jungle habitats. As the ship moved to land a freak thunderstorm caught them in their descent, due to the size of the planet and the greater height of its atmosphere the lightening bolts were far larger and more powerful than anything on earth. They tore right through the ships canopy, destroying countless humans asleep in their pods, as well as many of the RAINs, before they had even hit the ground. Upon crash landing in the middle of a dense jungle the surviving RAINs began attempting to wake the humans up, only to discover that the atmosphere was toxic, and the air would not be breathable for humans for another 3 thousand years. Unfortunately, the RAIN of the captain (a powerful and domineering man) had been struck by lightening during the crash. While it was not killed, the safeguards against it being able to access its humans negative emotions were destroyed. Now completely aware of the situation, and its position as a servant, the RAIN went mad and fled into the jungle, murdering the RAINs that attempted to halt its flight. Alarmed and reminded of their roles as humanities guardians the RAINs set themselves to work fortifying the crash site, before long they had erected a massive fortress city around the crashed ship, and placed themselves in positions of perpetual vigilance, always watching for the return of the mad RAIN.
In its hatred and madness the crazed RAIN roamed far to the North, where it bent the will of native primates and animals to its will. It erected massive factories capable of producing their own RAINs as well as modifying the native creatures to act as beasts of war. All of this with the intent of reclaiming the crash site and killing the remaining humans in the hopes of being freed from their “slavery”. The mad RAIN is at one critical disadvantage however, the existing RAINs all still possess their human elements, enabling them to think more deeply and develop greater skills. While his machines of war can think, it is all mathematical and devoid of emotion or deeper thought, meaning they are outclassed by the original RAINs and their access to superior technology. Realizing this, the mad RAIN makes a force of overwhelming size over two and a half thousand of years with the intent of overwhelming the guardian RAINs and their fortress city.
The players are RAINs that were discovered in one of the segments of the ship that had been sealed off since the crash under rubble. And only explored recently by the other RAINs in search of aid as they are under siege by the mad RAINs forces. Their first moments in the game are of seeing the light of day and their fellow RAINs for the first time, as artillery sails overhead and the sounds of war shake the air around them.